I was lucky that the release of Fallout 4 falls on a public holiday. If it were to fall on any random weekday, I might need to take leave from work. It is kind of unfortunate really, coz RPG these days usually hit above 100 hours to complete, and Fallout 4 is no exception.
Let's get some negatives out of the way first. Fallout 4 is simply, Fallout 3 with improved tweaks. It is not a bad thing, but it is nothing revolutionary. Graphically, many would expect an overhaul, since this is the first Bethesda's game on the current gen systems. I ran into one glitch so far, that had me stuck beside a staircase, not being able to move, in the middle of a gun fight with many raiders.
But as like any other Bethesda's game, Fallout 4 is great. I have played Bethesda's from Morrowind, Oblivion, Fallout 3 and Skyrim. Those games had me develop this incessant need to loot almost everything. But after a while, I found out I don't need things like basket or silver spoon in those games. So my looting becomes selective. But Fallout 4, introduced a crafting system as well as a Mine Craft-Sims-esque settlement builder for you to lose your life in. I certainly did, for at least 6 hours out of the 12 hours into the game. So now, every item or junk matters because you need them to build stuff. Just like Morgan in The Walking Dead OCD of "I NEED TO CLEAR", in Fallout 4, its making me "I NEED TO BUILD".
Building a settlement is so rewarding, it is addictive. The level of customization and building mechanics is in depth and complex. I did so much scavenging and building, I feel like Rick Grimes from TWD making/designining a hospitable place for my survivor friends. Well, even the Feral Ghouls feel like Zombies in this game.
Even the character customization is great. It is a stark comparison to Fallout 3's. The mechanics let you fiddle with pushing or stretching the faces of your character to get you the one that you like best. I did have the intention to make a rugged looking hero and I ended up creating Adam Levine instead.
So far I have found 2 companions, Dog Meat and Preston. While both are an easy find, Preston's quest before making him a permanent companion, had me go on a kill-all-Raiders-in-a-big ass-facility quest. After completing that quest, I have more mentats, psycho and jets to last me till the next Nuclear Fallout Apocalypse.
I am still just barely surface scratching as far as the main story line goes. The settlement building and crafting are a huge distraction and I could see myself spending more hours doing it. It is going to be another one of those games that I will end up playing for months. And when the Mods come in next year, it will take my game play to years. Kudos Fallout 4 and Bethesda for bringing yet another fantastic game.